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Class OS

Represents the operating system the user agent runs on

Inheritance
Object
OS
Inherited Members
Object.Equals(Object)
Object.Equals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Object.ReferenceEquals(Object, Object)
Namespace:FubarDev.WebDavServer.Utils.UAParser
Assembly:FubarDev.WebDavServer.dll
Syntax
public sealed class OS

Constructors

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OS(String, String, String, String, String)

Constructs an OS instance

Declaration
public OS(string family, string major, string minor, string patch, string patchMinor)
Parameters
Type Name Description
String family
String major
String minor
String patch
String patchMinor

Properties

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Family

The familiy of the OS

Declaration
public string Family { get; }
Property Value
Type Description
String
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Major

The major version of the OS, if available

Declaration
public string Major { get; }
Property Value
Type Description
String
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Minor

The minor version of the OS, if available

Declaration
public string Minor { get; }
Property Value
Type Description
String
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Patch

The patch version of the OS, if available

Declaration
public string Patch { get; }
Property Value
Type Description
String
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PatchMinor

The minor patch version of the OS, if available

Declaration
public string PatchMinor { get; }
Property Value
Type Description
String

Methods

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ToString()

A readable description of the OS

Declaration
public override string ToString()
Returns
Type Description
String
Overrides
Object.ToString()
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